▶ 調査レポート

アニメーション・VFX・ゲーム市場:世界及び中国市場分析・予測(~2024年)

• 英文タイトル:Animation, VFX & Game Market Insights 2019, Global and Chinese Analysis and Forecast to 2024

Prof Researchが調査・発行した産業分析レポートです。アニメーション・VFX・ゲーム市場:世界及び中国市場分析・予測(~2024年) / Animation, VFX & Game Market Insights 2019, Global and Chinese Analysis and Forecast to 2024 / C9OT0392資料のイメージです。• レポートコード:C9OT0392
• 出版社/出版日:Prof Research / 2019年10月1日
※2024年版があります。お問い合わせください。

• レポート形態:英文、PDF、140ページ
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レポート概要
「アニメーション・VFX・ゲーム市場:世界及び中国市場分析・予測(~2024年)」は、世界及び中国におけるアニメーション・VFX・ゲーム市場について調査・分析したレポートで、アニメーション・VFX・ゲームの世界市場動向、市場規模、主要企業情報などが含まれています。アニメーション・VFX・ゲームのタイプ別には、アニメーション、VFX 、ゲームに分けて分析し、地域別には、アメリカ、ヨーロッパ、日本、中国などに区分してまとめてあります。
・アニメーション・VFX・ゲーム産業の概要
・アニメーション・VFX・ゲームの製造技術分析
・主要企業分析:企業概要、製品情報、連絡先など
・世界及び中国のアニメーション・VFX・ゲーム市場 2014年-2019年
・世界及び中国のアニメーション・VFX・ゲーム市場現状
・企業別分析:Manga, The Pokemon, Toonzanimationなど
・地域別分析:アメリカ、ヨーロッパ、日本、中国など
・タイプ別分析:アニメーション、VFX 、ゲーム
・世界及び中国のアニメーション・VFX・ゲーム市場予測 2019年-2024年
・アニメーション・VFX・ゲームの産業チェーン分析
・世界及び中国のマクロ経済動向と影響
・世界及び中国のアニメーション・VFX・ゲーム市場動向・課題・機会
・新規プロジェクトへの提言・結論

Animation, VFX & Game Market Insights 2019, Global and Chinese Scenario is a professional and in-depth study on the current state of the global Animation, VFX & Game industry with a focus on the Chinese market. The report provides key statistics on the market status of the Animation, VFX & Game manufacturers and is a valuable source of guidance and direction for companies and individuals interested in the industry.Overall, the report provides an in-depth insight of 2014-2024 global and Chinese Animation, VFX & Game market covering all important parameters.

The key ponits of the report:
1.The report provides a basic overview of the industry including its definition, applications and manufacturing technology.
2.The report explores the international and Chinese major industry players in detail. In this part, the report presents the company profile, product specifications, capacity, production value, and 2014-2019 market shares for each company.
3.Through the statistical analysis, the report depicts the global and Chinese total market of Animation, VFX & Game industry including capacity, production, production value, cost/profit, supply/demand and Chinese import/export.
4.The total market is further divided by company, by country, and by application/type for the competitive landscape analysis.
5.The report then estimates 2019-2024 market development trends of Animation, VFX & Game industry. Analysis of upstream raw materials, downstream demand, and current market dynamics is also carried out.
6.The report makes some important proposals for a new project of Animation, VFX & Game Industry before evaluating its feasibility.

There are 3 key segments covered in this report: competitor segment, product type segment, end use/application segment.

For competitor segment, the report includes global key players of Animation, VFX & Game as well as some small players. At least 3 companies are included:
* Manga
* The Pokemon
* Toonzanimation

The information for each competitor includes:
* Company Profile
* Main Business Information
* SWOT Analysis
* Sales, Revenue, Price and Gross Margin
* Market Share

For product type segment, this report listed main product type of Animation, VFX & Game market in gloabal and china.
* Animation
* VFX
* Game

For end use/application segment, this report focuses on the status and outlook for key applications. End users sre also listed.
* Ultra-High-Definition TVs
* Tablets
* Smartphones

Reasons to Purchase this Report:

* Estimates 2019-2024 Animation, VFX & Game market development trends with the recent trends and SWOT analysis
* Market dynamics scenario, along with growth opportunities of the market in the years to come
* Market segmentation analysis including qualitative and quantitative research incorporating the impact of economic and policy aspects
* Regional and country level analysis integrating the demand and supply forces that are influencing the growth of the market.
* Market value (USD Million) and volume (Units Million) data for each segment and sub-segment
* Competitive landscape involving the market share of major players, along with the new projects and strategies adopted by players in the past five years
* Comprehensive company profiles covering the product offerings, key financial information, recent developments, SWOT analysis, and strategies employed by the major market players
* 1-year analyst support, along with the data support in excel format.

Any special requirements about this report, please let us know and we can provide custom report.

レポート目次

Chapter One Introduction of Animation, VFX & Game Industry
1.1 Brief Introduction of Animation, VFX & Game
1.2 Development of Animation, VFX & Game Industry
1.3 Status of Animation, VFX & Game Industry

Chapter Two Manufacturing Technology of Animation, VFX & Game
2.1 Development of Animation, VFX & Game Manufacturing Technology
2.2 Analysis of Animation, VFX & Game Manufacturing Technology
2.3 Trends of Animation, VFX & Game Manufacturing Technology

Chapter Three Analysis of Global Key Manufacturers
3.1 Manga
3.1.1 Company Profile
3.1.2 Product Information
3.1.3 2014-2019 Production Information
3.1.4 Contact Information
3.2 The Pokemon
3.2.1 Company Profile
3.2.2 Product Information
3.2.3 2014-2019 Production Information
3.2.4 Contact Information
3.3 Toonzanimation
3.2.1 Company Profile
3.3.2 Product Information
3.3.3 2014-2019 Production Information
3.3.4 Contact Information
3.4 Company D
3.4.1 Company Profile
3.4.2 Product Information
3.4.3 2014-2019 Production Information
3.4.4 Contact Information
3.5 Company E
3.5.1 Company Profile
3.5.2 Product Information
3.5.3 2014-2019 Production Information
3.5.4 Contact Information
3.6 Company F
3.6.1 Company Profile
3.6.2 Product Information
3.5.3 2014-2019 Production Information
3.6.4 Contact Information
3.7 Company G
3.7.1 Company Profile
3.7.2 Product Information
3.7.3 2014-2019 Production Information
3.7.4 Contact Information
3.8 Company H
3.8.1 Company Profile
3.8.2 Product Information
3.8.3 2014-2019 Production Information
3.8.4 Contact Information
……
……

Chapter Four 2014-2019 Global and Chinese Market of Animation, VFX & Game
4.1 2014-2019 Global Capacity, Production and Production Value of Animation, VFX & Game Industry
4.2 2014-2019 Global Cost and Profit of Animation, VFX & Game Industry
4.3 Market Comparison of Global and Chinese Animation, VFX & Game Industry
4.4 2014-2019 Global and Chinese Supply and Consumption of Animation, VFX & Game
4.5 2014-2019 Chinese Import and Export of Animation, VFX & Game

Chapter Five Market Status of Animation, VFX & Game Industry
5.1 Market Competition of Animation, VFX & Game Industry by Company
5.2 Market Competition of Animation, VFX & Game Industry by Country (USA, EU, Japan, Chinese etc.)
5.3 Market Analysis of Animation, VFX & Game Consumption by Application/Type

Chapter Six 2019-2024 Market Forecast of Global and Chinese Animation, VFX & Game Industry
6.1 2019-2024 Global and Chinese Capacity, Production, and Production Value of Animation, VFX & Game
6.2 2019-2024 Animation, VFX & Game Industry Cost and Profit Estimation
6.3 2019-2024 Global and Chinese Market Share of Animation, VFX & Game
6.4 2019-2024 Global and Chinese Supply and Consumption of Animation, VFX & Game
6.5 2019-2024 Chinese Import and Export of Animation, VFX & Game

Chapter Seven Analysis of Animation, VFX & Game Industry Chain
7.1 Industry Chain Structure
7.2 Upstream Raw Materials
7.3 Downstream Industry

Chapter Eight Global and Chinese Economic Impact on Animation, VFX & Game Industry
8.1 Global and Chinese Macroeconomic Environment Analysis
8.1.1 Global Macroeconomic Analysis
8.1.2 Chinese Macroeconomic Analysis
8.2 Global and Chinese Macroeconomic Environment Development Trend
8.2.1 Global Macroeconomic Outlook
8.2.2 Chinese Macroeconomic Outlook
8.3 Effects to Animation, VFX & Game Industry

Chapter Nine Market Dynamics of Animation, VFX & Game Industry
9.1 Animation, VFX & Game Industry News
9.2 Animation, VFX & Game Industry Development Challenges
9.3 Animation, VFX & Game Industry Development Opportunities

Chapter Ten Proposals for New Project
10.1 Market Entry Strategies
10.2 Countermeasures of Economic Impact
10.3 Marketing Channels
10.4 Feasibility Studies of New Project Investment

Chapter Eleven Research Conclusions of Global and Chinese Animation, VFX & Game Industry

Tables and Figures
Figure Animation, VFX & Game Product Picture
Table Development of Animation, VFX & Game Manufacturing Technology
Figure Manufacturing Process of Animation, VFX & Game
Table Trends of Animation, VFX & Game Manufacturing Technology
Figure Animation, VFX & Game Product and Specifications
Table 2014-2019 Animation, VFX & Game Product Capacity, Production, and Production Value etc. List
Figure 2014-2019 Animation, VFX & Game Capacity Production and Growth Rate
Figure 2014-2019 Animation, VFX & Game Production Global Market Share
Figure Animation, VFX & Game Product and Specifications
Table 2014-2019 Animation, VFX & Game Product Capacity, Production, and Production Value etc. List
Figure 2014-2019 Animation, VFX & Game Capacity Production and Growth Rate
Figure 2014-2019 Animation, VFX & Game Production Global Market Share
Figure Animation, VFX & Game Product and Specifications
Table 2014-2019 Animation, VFX & Game Product Capacity Production Price Cost Production Value List
Figure 2014-2019 Animation, VFX & Game Capacity Production and Growth Rate
Figure 2014-2019 Animation, VFX & Game Production Global Market Share
Figure Animation, VFX & Game Product and Specifications
Table 2014-2019 Animation, VFX & Game Product Capacity, Production, and Production Value etc. List
Figure 2014-2019 Animation, VFX & Game Capacity Production and Growth Rate
Figure 2014-2019 Animation, VFX & Game Production Global Market Share
Figure Animation, VFX & Game Product and Specifications
Table 2014-2019 Animation, VFX & Game Product Capacity Production Price Cost Production Value List
Figure 2014-2019 Animation, VFX & Game Capacity Production and Growth Rate
Figure 2014-2019 Animation, VFX & Game Production Global Market Share
Figure Animation, VFX & Game Product and Specifications
Table 2014-2019 Animation, VFX & Game Product Capacity, Production, and Production Value etc. List
Figure 2014-2019 Animation, VFX & Game Capacity Production and Growth Rate
Figure 2014-2019 Animation, VFX & Game Production Global Market Share
Figure Animation, VFX & Game Product and Specifications
Table 2014-2019 Animation, VFX & Game Product Capacity, Production, and Production Value etc. List
Figure 2014-2019 Animation, VFX & Game Capacity Production and Growth Rate
Figure 2014-2019 Animation, VFX & Game Production Global Market Share
Figure Animation, VFX & Game Product and Specifications
Table 2014-2019 Animation, VFX & Game Product Capacity, Production, and Production Value etc. List
Figure 2014-2019 Animation, VFX & Game Capacity Production and Growth Rate
Figure 2014-2019 Animation, VFX & Game Production Global Market Share
……
……
Table 2014-2019 Global Animation, VFX & Game Capacity List
Table 2014-2019 Global Animation, VFX & Game Key Manufacturers Capacity Share List
Figure 2014-2019 Global Animation, VFX & Game Manufacturers Capacity Share
Table 2014-2019 Global Animation, VFX & Game Key Manufacturers Production List
Table 2014-2019 Global Animation, VFX & Game Key Manufacturers Production Share List
Figure 2014-2019 Global Animation, VFX & Game Manufacturers Production Share
Figure 2014-2019 Global Animation, VFX & Game Capacity Production and Growth Rate
Table 2014-2019 Global Animation, VFX & Game Key Manufacturers Production Value List
Figure 2014-2019 Global Animation, VFX & Game Production Value and Growth Rate
Table 2014-2019 Global Animation, VFX & Game Key Manufacturers Production Value Share List
Figure 2014-2019 Global Animation, VFX & Game Manufacturers Production Value Share
Table 2014-2019 Global Animation, VFX & Game Capacity Production Cost Profit and Gross Margin List
Figure 2014-2019 Chinese Share of Global Animation, VFX & Game Production
Table 2014-2019 Global Supply and Consumption of Animation, VFX & Game
Table 2014-2019 Import and Export of Animation, VFX & Game
Figure 2018 Global Animation, VFX & Game Key Manufacturers Capacity Market Share
Figure 2018 Global Animation, VFX & Game Key Manufacturers Production Market Share
Figure 2018 Global Animation, VFX & Game Key Manufacturers Production Value Market Share
Table 2014-2019 Global Animation, VFX & Game Key Countries Capacity List
Figure 2014-2019 Global Animation, VFX & Game Key Countries Capacity
Table 2014-2019 Global Animation, VFX & Game Key Countries Capacity Share List
Figure 2014-2019 Global Animation, VFX & Game Key Countries Capacity Share
Table 2014-2019 Global Animation, VFX & Game Key Countries Production List
Figure 2014-2019 Global Animation, VFX & Game Key Countries Production
Table 2014-2019 Global Animation, VFX & Game Key Countries Production Share List
Figure 2014-2019 Global Animation, VFX & Game Key Countries Production Share
Table 2014-2019 Global Animation, VFX & Game Key Countries Consumption Volume List
Figure 2014-2019 Global Animation, VFX & Game Key Countries Consumption Volume
Table 2014-2019 Global Animation, VFX & Game Key Countries Consumption Volume Share List
Figure 2014-2019 Global Animation, VFX & Game Key Countries Consumption Volume Share
Figure 78 2014-2019 Global Animation, VFX & Game Consumption Volume Market by Application
Table 89 2014-2019 Global Animation, VFX & Game Consumption Volume Market Share List by Application
Figure 79 2014-2019 Global Animation, VFX & Game Consumption Volume Market Share by Application
Table 90 2014-2019 Chinese Animation, VFX & Game Consumption Volume Market List by Application
Figure 80 2014-2019 Chinese Animation, VFX & Game Consumption Volume Market by Application
Figure 2019-2024 Global Animation, VFX & Game Capacity Production and Growth Rate
Figure 2019-2024 Global Animation, VFX & Game Production Value and Growth Rate
Table 2019-2024 Global Animation, VFX & Game Capacity Production Cost Profit and Gross Margin List
Figure 2019-2024 Chinese Share of Global Animation, VFX & Game Production
Table 2019-2024 Global Supply and Consumption of Animation, VFX & Game
Table 2019-2024 Import and Export of Animation, VFX & Game
Figure Industry Chain Structure of Animation, VFX & Game Industry
Figure Production Cost Analysis of Animation, VFX & Game
Figure Downstream Analysis of Animation, VFX & Game
Table Growth of World output, 2014 – 2019, Annual Percentage Change
Figure Unemployment Rates in Selected Developed Countries, January 2014 – March 2018
Figure Nominal Effective Exchange Rate: Japan and Selected Emerging Economies, September 2014-March 2018
Figure 2014-2019 Chinese GDP and Growth Rates
Figure 2014-2019 Chinese CPI Changes
Figure 2014-2019 Chinese PMI Changes
Figure 2014-2019 Chinese Financial Revenue and Growth Rate
Figure 2014-2019 Chinese Total Fixed Asset Investment and Growth Rate
Figure 2019-2024 Chinese GDP and Growth Rates
Figure 2019-2024 Chinese CPI Changes
Table Economic Effects to Animation, VFX & Game Industry
Table Animation, VFX & Game Industry Development Challenges
Table Animation, VFX & Game Industry Development Opportunities
Figure Map of Chinese 33 Provinces and Administrative Regions
Table Selected Cities According to Industrial Orientation
Figure Chinese IPR Strategy
Table Brief Summary of Suggestions
Table New Animation, VFX & Games Project Feasibility Study